Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
- Blind now has a PvP duration of 8 seconds.
- Crippling Poison now has a PvP duration of 8 seconds.
- Sap now has a PvP duration of 8 seconds.
- Stealth is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
Assassination
- Deadly Momentum critical strike bonus now lasts for 15 seconds, up from 10.
Combat
- Main Gauche (Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger Combat Potency.
- Restless Blades now also reduces the cooldown of Redirect.
- Vitality now increases attack power by 25%, up from 20%.
Subtlety
- Executioner (Mastery) has been increased from 2% to 2.5% per point.
- Find Weakness now grants 35/70% armor reduction, up from 25/50%.
- Preparation no longer resets the cooldown of Evasion.
- Sanguinary Vein now gives a rogue a 50/100% chance for their own Bleed effects to not break their Gouge.
- Shadowstep's cooldown has been increased to 24 seconds, up from 20 seconds.
- Sinister Calling now grants 30% Agility, up from 25%, and increases Backstab and Hemorrhage damage by an additional 40%, up from 25%.
Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
- Chain Heal's effectiveness has been increased by approximately 10%.
- Hex now has a PvP duration of 8 seconds.
- Purge now dispels a single effect instead of two.
- Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
Elemental Combat
- Earthquake damage has been increased by approximately 10%.
Enhancement
- Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).
- Purge no longer has its mana cost reduced by Mental Quickness.
Restoration
- Cleansing Waters no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
- Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.
- Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.
- Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped.
Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
- Curse of Exhaustion now reduces movement speed by 30%, down from 50%. Its range has been increased to 40 yards, up from 30.
- Demon Armor and Fel Armor no longer cost mana and last until canceled.
- Fear now has a PvP duration of 8 seconds.
- Fel Armor now increases the warlock's maximum mana by 10% instead of regenerating health.
- Seduction (Succubus) now has a PvP duration of 8 seconds.
Affliction
- Unstable Affliction's silence effect has been reduced to 4 seconds, down from 5.
Demonology
- Demon Soul: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds.
- Felstorm (Felguard) damage has been reduced by 20%.
- Immolation Aura damage has been reduced by roughly 30%.
- Inferno no longer increases the radius of Hellfire, but instead increases the duration of Immolate by 6 seconds in addition to its existing effect.
- Master Demonologist (Mastery) benefit from mastery increased by approximately 33%.
Destruction
- Burning Embers damage has been reduced by 15%.
- Fiery Apocalypse (Mastery) benefit from mastery increased by approximately 8%.
- Improved Soul Fire now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.
Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
- Hamstring now has a PvP duration of 8 seconds.
- Inner Rage has been redesigned. It now reduces the cooldown on Heroic Strike and Cleave by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during Deadly Calm. This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
- Slam cast time is now affected by haste.
Fury
- Bloodthirst damage has been increased by approximately 30%.
- Raging Blow weapon damage percent (at level 80+) has been increased from 110% to 145%.
Protection
- Charge's stun continues to not trigger diminishing returns for Protection warriors who have the Warbringer talent.
Professions
- Find Herbs, Fish, and Minerals are no longer canceled upon entering an Arena or rated Battleground.
- A socket has been added to all crafted epic armor pieces that did not already have one.
Alchemy
- Alchemist's Stones for Agility, Strength, and Intellect have been added.
- The number of herbs required to create flasks has been reduced, while the Volatile Life needed has been increased slightly.
- The drops from Tiny Treasure Chests have been improved slightly.
Archaeology
- Archaeology finds now grant a guaranteed skill point up to 50 skill, and then no longer grant skill gains, as opposed to granting up to 100 skill very slowly.
Engineering
- The Electrified Ether recipe now creates 2 to 3 Electrified Ether instead of 1.
- The Heat-Treated Spinning Lure buff duration has been increased to 20 minutes, up from 5. In addition, the recipe now creates 2 at a time.
- Synapse Springs now increase Agility, Strength, or Intellect (whichever is highest for the character).
- Volatile Air now has an increased chance of dropping from rich mining nodes and Pyrite.
Jewelcrafting
- Vivid Dream Emerald (new gem) provides resilience/spell penetration and can be purchased for 3 Illustrious Tokens.
Leatherworking
- The 500 to 510 skill-up range for Leatherworking has been improved.
Tailoring
- Darkglow Embroidery (Rank 2) now increases Spirit instead of restoring a flat amount of mana.
Items
- Left Eye of Rajh: Chance of triggering increased.
- The PvE warlock 4-piece set bonus (Fel Spark) now increases the damage done by the next 2 Fel Flame spells by 300%, rather than increasing the critical effect chance of one by 100%.
- The PvP hunter 4-piece set bonus has been increased to 10% Focus regeneration, up from 5%.
- The PvP warlock 4-piece set bonus has been redesigned. It now reduces the cooldown of Death Coil by 30 seconds.
- The PvP warrior 4-piece set bonus has been redesigned. It now reduces disarm duration by 60% (does not stack with any Weapon Chains).
- PvP trinkets will now clear disarm and silence effects.
- Right Eye of Rajh: Chance of triggering increased.
- Weapon Chains now reduce disarm duration by 60%, up from 50%.
Quests & Creatures
Tol Barad Peninsula
- Spawn rates at Rustberg Village have been increased.
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